![]() If the commoner took up crafting instead, he could make bank, provided that he could sell his work. His average result is 25, meaning he earns 12.5 gold pieces every week. He also has 13 ranks in Profession (probably Farmer) for a total of +15. Starting with a score of 11, that gives us 14 Wisdom, or a +2 mod. Presumably he's also popped an age category. The 10th level commoner has had the ability to raise his Wisdom twice. Commoners have Craft and Profession in-class, and no reason not to train one or both. Vagabonds and drifters with no stable job or skills make 7sp per week. ![]() ![]() Guide states an EL 2 would provide an average of 600gp, so am I correct then in assuming this example of a 2nd-level NPC fighter encounter would simply be worth a lot more than the "average"? Also what about the treasure value of a NPC with a NPC class rather than a PC one? I don't think it makes much sense for a 5th-level NPC commoner, for example, to be worth the same reward upon defeating as a 5th-level NPC fighter (although I could see aristocrats and experts, especially travelling merchants, being worth the same as their NPC PC class-based level equivalents).Ĭommoners don't make 7sp per week. Guide says a 2nd-level NPC has gear valued at 2,000gp.How could such a 2nd-level NPC have 2,000gp in gear, yet a total worth/wealth of 900gp? Does this mean the NPC has 900gp in coin/items for an actual total wealth of 2,900gp? In addition, Table 3-3: "Treasure Values Per Encounter" on page 51 in the 3.5 D.M. Guide shows 2nd-level characters having a total of 900gp in wealth however, Table 4-23: "NPC Gear Value" on page 127 in the 3.5 D.M. How much treasure would, say, a 2nd-level NPC fighter have/give? Table 5-1: "Character Wealth by Level" on page 135 in the 3.5 D.M. ![]()
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